Media of the Future

Media of the Future represents explorations into new applications of digital media and collaborations across campus. So far collaborations range from Computer Science, Theater, Art, Textile and Apparel, and more.

  • Hardware Used:

    • HTC VIVE Pro

    • Oculus Rift DK1, DK2, CV1 , Quest

    • Structure Sensor

    • Ricoh Theta 360 Degree Camera

    • Lytro Lightfield camera

  • Sofware Used:

    • 3ds Max

    • Blender

    • Rhinoceros 3D and Grasshopper

    • Point Cloud Library, Meshlab, Cloud Compare

    • QGIS

    • Unity and C# For scripting, interaction and hardware integration

    • Mudbox, Meshmixer



3D Reconstruction


Historic Exhibit